Crusade Page 19
“Maybe they’re here for us to warm up on,” Mal suggested darkly. He lifted the wineskin to pour himself another tankardful, then stopped. He swished the wine around in the skin and announced, “Last swallows.” Both he and Razor John looked about the room.
The Sembian mercenary watched the two Cormyrians for a moment, then asked, “What do you think you’re doing?”
“Looking for someone of the nobility,” John offered. “It’s a Cormyrian tradition that the nobleman of the greatest lineage or the highest ranking officer in the taproom gets the last drink from a cask or wineskin.”
“If there were any officers in this place, you’d not be giving that wine to them,” the dalesman snapped, making a feeble grab for the skin. Mal slapped a hand over the man’s thin face and pushed him back in his chair.
As Mal was dealing with the dalesman, the mercenary snatched the wineskin from his hand. “The person who bought it gets to decide what to do with the last swallow,” he said loudly. A few heads turned toward the table.
Mal swore and stood up. As he leaned forward to grab the skin from the Sembian, the mercenary drew a dagger and held it to Mal’s throat.
“No weapons!” the barkeep cried, then ducked into the back room. A few men and women drew their swords. One or two made for the door.
Mal slowly sat back down and slid his hand around his tankard. The Sembian’s evil grin only made his scar turn red and, if possible, more ugly. He handed the wineskin to the dalesman. “You bought it, archer. It’s yours.”
As the dalesman smiled and uncorked the wineskin, Razor John reached for his own dagger. He certainly didn’t intend to fight over something as ridiculous as a mouthful of cheap wine, but he wasn’t about to let someone attack him either. “Let’s go, Mal,” he rumbled, taking a step away from the table. “This isn’t worth it.” When his countryman didn’t stand, John looked down in amazement.
Mal sat hunched over his tankard, which he gripped tightly in his left hand. Beneath a tangle of blond curls, his broad, thick-boned face was caught somewhere between an expression of bewilderment and rage. “Damn Sembians,” he muttered. “Damned dalesmen. I should’ve known better than to drink with merchants and farmers.”
“At least this wine’s going where it belongs,” the dalesman said happily. He pulled the cork and upended the wineskin. The last of the red liquid poured onto the dirty floor, startling a few insects. Before the wine had drained through the widely spaced floorboards, the tan-clad soldier repeated a short, ritualistic prayer to the God of Agriculture.
A few people at nearby tables laughed. The Sembian mercenary stood, slack-jawed and staring. Mal, his alcohol-numbed brain only now registering what had happened, cursed again and stood. His dirty, sweat-soaked clothes clung to his muscular form like a second skin.
“No hard feelings,” the dalesman said, offering his hand to Mal. “You’ve got your traditions; we’ve got ours.”
John saw Mal tense his arm, but the realization that he was going to lash out came to the fletcher too late for action. The warrior swung with his left in a vicious backhanded slap. The dalesman, his reflexes dulled by wine, couldn’t get out of the way of the tarnished tankard. With a dull clang, the heavy metal mug hit him square in the face, shattering his nose and more than a few of his teeth.
The dalesman hit the floor with a muffled thud, his blood mixing with the dregs of the spilled wine. The skitter of a dozen swords leaving their sheaths underscored the muttered curses and oaths.
Mal, the tankard still dangling in his left hand, stared dumbly at his victim. “Get up,” he said roughly, kicking the body with his mud-caked boots.
With a gasp, Razor John dropped to his knees. He put his ear close to the dalesman’s bloody mouth. “He’s not breathing.” A few tears began to well in the fletcher’s eyes. “You idiot!” he screamed. “You killed him over a tankard of wine!”
The Sembian mercenary took a step back and sheathed his dagger. “The generals’ll hang you for this. They’ll not let murder go unpunished.”
The dented, bloodied tankard dropped to the floor with a hollow clang. Mal shook his head, started to speak, then kicked the dalesman again instead. “Get up, you bastard. You’re not dead.”
Razor John stood and turned toward another commotion that was breaking out near the door. The innkeeper, followed by two soldiers and a member of the city watch, was pushing his way through the crowd. The fletcher recognized one of the soldiers as Farl Bloodaxe, commander of the Alliance’s infantry.
“I knew this would happen,” the barkeep babbled as he got close. He pointed to Mal. “I could tell he was a bad sort from the moment he walked in here.”
“We’ll all be glad when your troops leave,” the watchman said loudly. Like all of Telflamm’s city watch, this man wore a long, bright red overcoat, sashed tight at the waist with shiny black cloth. His high, square black hat was tassled in silver, and a broad, curved sword hung prominently at his side. The guard kicked a chair with the silver toecap of a well-polished boot. “You’ve been nothing but trouble since you arrived.”
“That’s enough,” Farl said. The ebony-skinned general sighed and looked around. “Any of you care to tell me what happened?”
Over the next fifteen minutes, Razor John, Mal, and a few others told their versions of the incident. Unsurprisingly, Mal claimed the dalesman had drawn a blade. No one corroborated his story, but Mal seemed unaffected by that. When John denied the tale’s veracity, the murderer narrowed his eyes and shook his head.
All the time that Farl was conducting his interviews, John felt a growing wave of nausea wash over him. He had never really liked Mal. In fact, the fletcher had agreed to look for the soldier only because he was a fellow Cormyrian and an acquaintance of Kiri’s. Still, he had never really disliked him either. Now John saw his countryman for what he really was—a drunken, violent bully.
As quickly as the murder had occurred, Mal’s fate was decided. The soldier suddenly became very calm, more quiet, in fact, than John had ever seen him. Irons were placed on his large hands, and Farl ordered the dalesman’s body to be taken out and burned. Before the red-coated guardsman could lead Mal to his fate, the doomed Cormyrian soldier leaned close to the fletcher.
“I thought you would have stuck by me,” Mal whispered through clenched teeth. “Backed up my story. We’re two of a kind, you and me.”
“No,” Razor John said sharply. “I came to find you because we’re both from Cormyr, but—”
“Not that,” Mal said. The guard tugged on the irons and pulled the soldier a step away from John. “What you did aboard the Sarnath and all.” As the watchman pulled Mal another step away, he snapped viciously, “All right. You’ll have me hanging soon enough.”
Razor John watched in numbed silence as the crowd parted for the watchman and his prisoner. Nausea washed over the fletcher again, and he slumped into a chair. The inn’s customers went back to their business, though subdued slightly. John sat for a moment, turning Mal’s words over and over in his mind. Then his eyes drifted to the floor, where the dented tankard still lay.
Silently the fletcher picked up the tarnished mug. In his mind, John saw his bow and the arrows he’d used to kill the sailor and the priest who’d visited the plague ship. He’d believed his conscience reconciled with those deeds, but he wondered now how an officer’s orders had made his act any different from Mal’s.
Tucking the silver tankard under his cloak, John rose swiftly and made his way out of the city to find Kiri and begin the march into Thesk. Thoughts of the incidents at the Broken Lance and aboard the Sarnath plagued the fletcher all through the long, hard march away from the coast.
10
Birds of Prey
Malmondes of Suzail dangled from a rope on a makeshift scaffold south of Telflamm for eight days, a stark example of military justice. In that time, Alusair and the dwarven army made their way south across the green rolling hills of the Great Dale. Now, ten days and almost seventy miles
after parting with King Azoun, Torg’s soldiers stood on the edge of Lethyr Forest.
As he had each evening of the march, Torg traveled from clan to clan, marked in camp by their different standards. Before the soldiers went about their duties or to sleep, the ironlord gave them a short, direct speech about the crusade. The orcs, he told the army, were an evil they would put up with until the battle was over. Then the Zhentish beasts, or whatever was left of them, would answer to the troops of Earthfast for their insult.
As the soldiers from Earthfast silently set up camp for the night, Princess Alusair studied the dark edge of the forest to the east. The area the dwarves had been crossing was grassland, generally devoid of trees, so the huge expanse of woods presented an imposing front. And though the most direct route to the location where they would join up with the Army of the Alliance was through the forest, Torg refused to consider taking his troops that way.
“Only elves and other such questionable creatures lurk in forests,” the ironlord had told Alusair. “I’ll not put my soldiers in danger needlessly by taking a shortcut through an obvious haven for traps. We’ll go south, then skirt the forest and head east.”
Alusair wasn’t quite sure who the ironlord thought would set a trap for the dwarves, but she really didn’t care. Torg’s inflexibility on the matter only fostered a vague but growing dissatisfaction the princess felt with the ironlord’s army. Nine months past, in the middle of autumn, Alusair had gone to the Earthfast Mountains in search of a lost artifact. Instead, she found a small but proud group of dwarves defending their decaying underground city against a seemingly endless onslaught of evil orcs and goblins. Always searching for a worthy cause, the princess joined the fight. Her knowledge of military strategy, gained from her father when she was still a child, proved invaluable to the dwarves of Earthfast. The orcs were routed, and the crumbling city was saved.
Most of the time Alusair had spent with the dwarves had been taken up with battles against orcs and goblins. The princess had never felt anything for the soldiers other than respect or the camaraderie one has for an ally in battle. Until now.
Torg cared little for the tremendous confusion Alusair felt. She’d tried to speak to the ironlord about her father on the first day’s march, but he had simply dismissed the topic as idle chatter. The princess knew that few of the dwarves had families; the orcs and goblins had slain most of the women and children in Earthfast years ago. Even Torg’s queen had been killed in a battle fifteen years past.
That shouldn’t make them so cold, Alusair decided as she watched a lone falcon soar up into the twilight. It moved out from the forest’s edge and circled idly over the camp. Occasionally, the bird of prey shrieked. The noise echoed mournfully in the warm early summer’s night.
The princess sighed and turned toward her tent, wondering over the fact that Torg had sent a letter to Azoun agreeing to supply troops to the crusade at the end of winter, almost four months past. The year was soaring by as quickly as the bird overhead.
The dwarven sentry that Alusair passed on the way to camp only nodded. Apart from a few softly spoken orders and the unavoidable noise made setting up tents and building watchfires, the camp was silent. Once, Alusair had found the peace and quiet relaxing; now it left her too much time to think. That was the last thing she wanted.
Azoun’s actions had puzzled the princess and made her, perhaps, a bit sad. She’d certainly expected the conflict over her leaving home. However, Alusair hadn’t believed it possible her father would admit she had control of her own life. She had been ready to take the moral high ground in the dispute, ready to prove to the king how her actions weren’t so very different from his own as a youth. She looked at the signet ring Azoun had left with her and cursed.
Her father’s less dogmatic attitude toward her independence might have meant an easy reconciliation a few months ago, but not after what Alusair had seen in the dwarves’ camp. Her father had openly allied with orcs, creatures of evil. She saw the alliance as the unpardonable product of moral backsliding for political ends. Now Alusair wasn’t even sure she wanted to be reconciled with Azoun; he really didn’t seem like the good, noble man she remembered from four years ago.
What should I do? she wondered, reviewing the painful question in her mind. No easy answer came.
The princess finally reached her darkened tent. For a moment, she considered contacting Vangerdahast and Azoun using the ring, but decided against it. Instead, she lay on her blankets and listened to the falcon cry out in the growing darkness. Alusair concluded from the lessening sound that the bird was moving back toward the forest. She could still hear the shrill sounds of its call as she drifted off to sleep.
The rain that fell that night didn’t wake Alusair, but she felt the cold and damp in her joints when she awoke the next morning. The day dawned gray and cloudy, and a light drizzle fell over the camp. With as little emotion as they showed at most other times, the troops from Earthfast broke camp and moved on. Alusair joined them, sullenly and silently.
The next three days and nights passed the same way. The dwarves marched anywhere from ten to fifteen miles a day, quite a feat for a group of two thousand soldiers and a train of supplies. Alusair was certain that Azoun’s troops would cover no more than five miles in the same time. The dwarves were much better organized and rarely stopped to rest or to eat. They used fewer wagons than the humans, too, which allowed them greater mobility. The few stout wooden conveyances they did have were pulled by hearty little mountain ponies or mules. Most of the dwarves carried heavy loads in addition to their weapons and armor.
By the second tenday of what she considered a forced march, Alusair started to wonder if she’d be able to keep up. She did, though she paid for the pace every night in sore muscles and blistered feet.
Each night, the princess wearily studied the woods to the east before collapsing into a deep sleep. Falcons seemed to follow the camp, and Alusair found that watching the beautiful birds of prey soar in the sky was quite relaxing. It made her feel free and, more importantly, allowed her to forget her troubles, if only for a little while.
On one particular night, the princess sat in the warm darkness a hundred yards from the edge of camp, closer to the trees. A falcon lofted overhead. She wondered for a moment if the bird was the same one she’d seen on the first night they camped outside the forest. It’s possible, Alusair decided after watching the bird turn lazy circles in the sky. The dwarves were scaring up enough field mice and rabbits in their trek across the rolling farmlands to keep a dozen such birds well fed.
Without warning, Alusair’s signet ring began to glow brightly. The princess shielded the light with her hand; in the growing darkness, the ring might be an unwanted beacon to creatures prowling around the camp. Every camp attracted scavengers—wolves, jackals, and other, more exotic monsters. Alusair had enough campaign experience to know that it was very unwise to underestimate such creatures.
Allie?
The princess looked at the ring, puzzled. She had heard her father’s voice in her head. Usually Alusair was comfortable with magic, but this was something she had never experienced before.
Princess? Can you hear us? This time the words were Vangerdahast’s. An annoying buzzing took hold in Alusair’s ears. She dismissed it as a side effect of the spell on the ring.
Holding the gold ring close to her mouth, the princess said, “Yes, I can hear you.” She spoke the words softly, so no one or no creature could hear.
What? I can’t hear you. Are you all right? Alusair heard her father ask. She didn’t like to admit it, but she was happy to hear the concern in his voice.
Vangerdahast sighed in annoyance inside the princess’s head. You are trying to talk into the ring, I’d imagine, the mage said sharply, his patience fleeing. Well that won’t work. Just concentrate. I can sense your mind through my scrying spell, but we won’t have full contact until you concentrate on us.
Alusair focused her mind on the sound of the wizard’s v
oice, and the buzz in her ears vanished. Ah, there you are, Allie, she heard her father say happily.
She could almost picture Azoun, sitting in his tent with Vangerdahast, hovering over some scrying mirror or crystal ball. Without realizing it, the princess pictured her father five years younger, more as she remembered him from their days in Suzail. His brown beard was less sprinkled with silver, and the deep wrinkles around his eyes were barely noticeable.
We can see you, Princess, but the ring will only allow you to hear us, Vangerdahast explained. As long as you—
I’m sure she’s figured out how this works by now, Azoun said, abruptly ending the wizard’s lecture. There was a brief but pregnant silence, then the king said, Where are you, Allie? How are Torg’s troops holding up?
Alusair quickly and succinctly reported on the dwarven army’s disposition. At the rate we’re moving, the princess concluded, we should meet up with you in about twenty-five days.
That soon? Azoun asked, surprise evident in his voice. We’re about halfway to the meeting spot ourselves, with two more tendays march ahead of us. I was hoping to have some time to drill the troops before we met up.
You’ll have about five days, then, Father, the princess thought. A short silence followed, so Alusair assumed there was nothing more to say. With little prelude, she bid her father and Vangerdahast good night and pulled the ring from her finger. The light from the gold ring faded, then winked out.
Studying the expertly engraved dragon on the signet, Alusair rose to her feet. The falcon overhead cried out, and the princess looked up to see it diving toward the trees. The bird shrieked again. This time, however, Alusair thought she heard a shrill whistle from the forest answer the cry.
Now a dark speck against the darker sky, the falcon disappeared into the trees. Alusair paused for a moment and narrowed her eyes in an attempt to see into the murky outline of the woods. After a time, she dismissed the whistle as a product of her imagination or an aftereffect of the spell. With a single glance over her shoulder, she turned from Lethyr Forest and made her way to her bed.